Buildings
Tap Build to place a new building. Tap a building to upgrade it. Your Keep level decides how many of each you can build and how high you can upgrade them.
| Building | What it does |
|---|---|
| Keep | The heart of your hold. Raise it to unlock more buildings and higher levels for everything else. |
| Gold Mine | Digs up gold over time. Tap it to collect. |
| Ember Well | Draws up glowing ember, which trains your troops. Tap it to collect. |
| Gold Vault | Stores gold. Raiders take a share of what is inside. |
| Ember Cask | Stores ember. Raiders take a share of what is inside. |
| Barracks | Trains troops. Higher levels unlock new troops. |
| Muster Field | Your trained troops wait here. Each field adds army space. |
| Laboratory | Researches stronger troop and spell levels. |
| Spell Forge | Brews spells for raids. Each level adds spell space and unlocks new spells. |
| Realm Embassy | Holds troops that your realm mates donate. They defend your hold, and you can take them on raids. |
| Builder's Hut | Each hut gives you one builder. One builder works on one building at a time. |
| Tree | Clear it with a builder to get the space back. You may find shards. |
Defenses and traps have their own pages: Defenses and Traps.