Traps
Raiders cannot see your traps until they go off. Each trap goes off once per raid.
| Trap | What it does |
|---|---|
| Snap Charge | Hits every raider in a small area. |
| Big Bomb | Hits every ground raider in a wide area. |
| Spring Snare | Throws raiders out of the battle, up to its space limit. |
| Drift Mine | Rises and chases the nearest air troop, then explodes. |
| Seeker Mine | Chases one big air troop and hits it very hard. |
| Bone Pit | Skeletons climb out and fight ground raiders. |